Enshrouded feedback board
Please post in English only. Posts and comments in other languages will be removed.
Here are some things to keep in mind about Enshrouded and this suggestion board:
- SUBMITTING NEW SUGGESTIONS IS CURRENTLY DISABLED. Please search one of the existing 2600+ suggestions and upvote/comment it, your idea is almost certainly in there already!
- Our first priority is to fix any major issues, crashes, bugs, etc. that might happen when the game releases. First, we want the game to run well for everyone, then we will start expanding the game.
- No promises! Developing games is a complex and time-consuming task. Even seemingly small changes can completely up-end your development plans. The team saying we love your idea does not mean it will happen, or that it will happen soon!
- We make the final call. Getting high votes does not mean we can or will make a suggestion happen. We are listening to suggestions and taking the ones we think will fit the vision we have for Enshrouded.
Difficulty Settings
Add Difficulty Setting for Players who wanna Grind and want to die often.
So make a Setting with Hard Settings or a Hardcore Mode where u only die once. If you ...
Increase stack sizes
We have some stuff like stone that stacks to 1000, wood only stacks to 250, metal scraps and most other items stack to 50 or less.
Would be super nice (for ...
Improve Loot - RNG Loot / Better Loot Tables
Bosses should drop all different kinds/rarity not just the same 3 weps. same as items like chest and treasure chests should have a % chance at higher rarity items ...
Pickup / Reuseable / Reuse Arrows
Survival games should have reusable arrows system like atleast 70% of the arrows should be reusable
Remove "Ammunition" from Staffs, Make them discoverable/Skills
I suggest the option of removing spells from being an "Ammunition" Then making them into a discoverable spell, like a skill. You dont need ammunition of the spell it ...
More Attack Variety
If we could have skills in the melee tree that add melee charge attacks (hold LMB) or perhaps a charged arrow shot (hold LMB after drawing, taking more time for even ...
Shroud: damage over time instead instant kill
I really don't like the mechanic that you get instantly killed once the shroud timer goes to 0.
I'd rather prefer a system that continously drains your health once ...
Don't lock aesthetics to comfort level
I am forced to use palm wood furniture and other high comfort items even though I'm going for a rustic cabin look.
I suggest that we craft them with the same ...
Mining with explosives
Mining with explosives would be neat and make sense. Maybe have the ore drop and you vacuum it up when you walk up to it
tank armor needs magic resist
we have someone playing tank, but they still get one-shot by things like the scavenger matron, i can't even heal them before they drop, their armor gets so much less ...
Improved Stealth
There is almost no incentive to stealth around - add some stealth attack bonuses to bows/melee besides the melee skill in the tree.
Magic/Staff Suggestion
The way staves and magic function it would improve the magic user experience if the spell charges were removed and just used mana. Requiring both charges and mana is ...
Smelt armor and weapons
Let us smelt our weapons and armos in a forge to get scrap metal or add another way to get scrap metal, because it's really hard to farm scrap metal
Convert Cloth to String
Another materials conversion suggestion; early game (level 4) I have TONS of cloth, but it's so hard to get enough string (it is used for literally everything) that ...
Creating books from old books
It's ridiculous that it takes 80 books to make a single decorative book item.
Shroud spore drop on the explosive mushroom
Add Shroud spore Drops on the Explosive Mushroom in the Shroud.
Shroud spores are the one of the limiting factors of this game where you have to hunt a ton of ...
Bows and Staves each have it's own ammo/spell assigned.
It would be amazing if when you equipped each staff and bow with a spell or ammo it would stay bound to that weapon. Then you could switch between 2 staves or bows ...
Should be able to block immediately after releasing the block button.
I feel that shield/blocking should be immediately reactivated when pressing the block button after releasing block. As it stands, there's an animation that it must ...
Scavenger drops
Their loot tables need to be updated with a mid ranged RNG chance at the current zones metal. 500 metal scraps at level 25 in the level 30 zones are negligent it does ...
Healer Tree Rework
I feel that the Water Aura and Martyr should be switched because an 'if I die you get a chunk of healing until you can bring me back' option seems less valuable than ...
Allow crafting high tier food recipes using either raw or cooked versions
Allow crafting high tier food recipes using either raw or cooked versions of ingredients.
Off-hand magic item
Add something like a focus, book or something like that to boost magic damage or mana regen that we can use instead of a shield
Break Action With Combat Roll
This needs to be a thing up to a point as a QOL addition.
Basically before an action reaches a certain point you should be able to cancel that action by rolling ...
Beastmaster/ NPC Aggro
It would be great if the beastmaster abilities that allow wolves/Vukah assist in combat would also allow them to pull Aggro from the player.
Climbing takes too much stamina
Would provide for a little less downtime if climbing took like 1/3 or 1/2 as much stamina to do. Had an unfun moment sitting there waiting for stam regen to climb a ...
Turn up drop rates for meat and resin.
Never have I ever played a survival game where an animal that is supposed to drop meat, doesn't. I killed 12+ wolves and got 1 meat, same thing for the goats. In a ...
Make Resin more accessible early on
I recommend that coniferous trees provide resin by default. 1 resin for normal conifers, 2 resins for huge conifers.
Let us make Tar from raw meat in the kiln or fireplace
Later in the game, we get a low of raw lower-tier meat we never use. This is still useful as tar, except you need to make it at the fireplace by holding down click ...
Improve Casting
ppl who want to be caster or healers should have more options then just 1 fire, frost, or heal spell to use and it should vary to what you want to do. single target, ...
add additional slots for storage chest
it would be nice to get at least one more row added to the storage chest, since that's the amount that a backpack holds. In theory, it should hold more :)
More Skill Points
As the title says, it would be nice for us to have access to more skill points so we can make our builds even more diverse. I love the feeling of gradually getting ...
Bring Back the Ability to Pick Up Blocks
Bring back the ability to pick up blocks from the environment, even if we haven't learned how to make them yet.
I also liked the idea of learning recipes from ...
Make Food/Cooking More Necessary
Right now, food is very passive. You only need it for buffs or healing, but otherwise you never really use it despite picking up loads of it while you're out ...
Timed production when sleeping
Any timed production should go with the flow of time while sleeping.
Lvl 25 Dual blade wielding Banshee with Exploding flying head! (Whatever it's called!)
Please remove one of the resistances.
This mob flies and is impervious to all ranged and Elemental damage. If you go in with Melee weapons then you almost get one ...
Equipment Enhancement
It's a good addition for Enshrouded to have equipment enhancement/embedding system to have a more diverse customization among the players if ever there will be a ...
Higher Tier Loot on Common mobs
Killing a level 15 wolf should drop something better than killing a level 1 wolf.
Either more resources per kill or upgraded mats, otherwise there's no reason to ...
End re-spawning NPC guards?
This is what I hate most about RPG and most RP games....You kill a guard or get the boss down to 1% of their-health and you then die. The boss re-generats to full ...
Crafting: Tool components like Circular Sawblades, Crucible ect., craftable with current materials.
Especialy in multiplayer, everyone should have their own Table Saw, Smelter, Hand Spinner, etc. So it makes no sense that when you want to craft a Crucible, you have ...
Less / Reduced Stamina Consumption
less stamina consumption while digging and chopping down trees or while mining
World Level Scaling
it's easy to miss early game content having to go back by level three enemies when your level nine is not challenging so it would be great to have an option where old ...
No stamina depletion in flame radius at base
Requesting to not have stamina reduced in flame alter radius. this would improve base building exponentially.
Beast Master is completely useless when not solo
If someone in your party decides to have the Beast Master abilities to pacify wildlife, then it should work for everyone that is near the Beast Master. Right now as ...
Add a mini Flame Altar for protecting small areas from resetting
Add a lower tier Flame that allows building only.
I get that there needs to be a limit on Flames that allow fast travel etc., but it's a bummer for servers with ...
Plant Fibers should also come from cutting trees down
Plant Fibers should also come from cutting trees down, maybe not as many as bushes but it makes sense that you'd get some from a tree.
Allow us to craft from any nearby chests, not just magic chests.
To streamline a bit the process of crafting objects while in the base, I think it would be very helpful if the game took in consideration nearby crates. This would ...
Share Shroud Timer with Nearby Players
Feature: Allow players within X meters to share Shroud timers.
Example: Two players run to join a player already in the Shroud. The combined group has 9+9+3=21 ...
Equalize Legendary weapon type drops (bows currently favored)
Currently, legendary bows drop FAR more frequently than any other weapon type. We find around 4 legendary bows for every 1 legendary weapon of every other type. Maybe ...
Nerf water aura
In its current state, water aura makes the game unbelievably easy. Where the game was challenging and engaging before, once you have the skill you can face tank ...
Base building material costs
Please consider decreasing the cost of materials for building blocks to build bases. the material cost is too high!